Monthly Archive: February 2013

Feb 13

Additional Campers Wanted!

Due to a few cancellations, a limited number of spaces have opened up for THATCamp Libraries. To sign up visit libraries2013.thatcamp.org/register-2/. Please share with colleagues and friends who might be interested as well. Hope to see you on February 23.

Feb 13

Lightning Talks

Want to tell us about your project, the great tools or apps that make your life worth living, or anything that you think is relevant and worth telling about? Our lightning talks are your chance. In the morning, after we have voted on sessions, we will have time for anyone who would like to give a …

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Feb 12

Alternate proposal–Smarter screencasting

In case my first proposal is too much like what is already being offered, I’ll put forth an alternate proposal: With many screencasting programs the basics are easy to learn, but most of us did not attend film school.  The hours spent creating a screencast make updating it a chore.  If we could screencast more …

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Feb 12

Session Proposal: Gaming the Library

“Gaming” as a subject crosses many disciplinary boundaries: literature, music, art, math, computer science, physics, education, media studies, and business — not to mention the application of game theory to still more areas. How do we best support and encourage game studies, gaming research, game development in the library? What technology, materials, platforms, media, spaces, …

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Feb 12

Session Proposal-Supporting DH Pedagogy for Undergraduates

I’d like to have a conversation with like-minded folks who support classroom pedagogy about the library/ed tech role in teaching DH to undergraduates. I suspect there are more of us at smaller liberal arts colleges than at larger institutions, but I welcome and hope for surprise. Some initial question: How are DH competencies taught to …

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Feb 12

Session proposal– Beyond the container: Teaching genre awareness for digital information

Digital information becomes separated from its traditional “containers.” To a novice user a journal article, for example, can resemble a book chapter or a conference report.  Even experienced users can find the genre lines blurry in an electronic environment. How can we best foster genre awareness in this context? Why does genre matter? How do …

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Feb 11

Session Proposal: Rethinking Online Exhibits

Many libraries and archives exhibit material on their websites or on blogs and social media platforms. They range from full-on interactive experiences to duplications of existing physical exhibits to “object of the month” style photo blogs. While there are decades of theory behind physical exhibit design, for the most part, institutions are on their own …

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Feb 11

Session proposal: Born-Digital Collections: Where to start? Where to stop?

In the age of Twitter, Tumblr, and a million blogs, the pool of digital content libraries can access expands daily. More and more libraries are digitizing content already in their collections, but what about born-digital content? How can libraries find digital content, and how should they decide what to collect and what to ignore? How …

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Feb 08

Session Proposal: Using and Tracking All of That Tech (General Discussion)

Part of my job is to explore new technology solutions for our library to improve the workflows of our students, faculty, and staff.  I find myself often feeling overwhelmed and without direction when it comes to researching technologies and keeping track of it all.  There are just so many cool things!  I’m interested in engaging …

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Feb 01

Session Proposal: After the End: How Libraries can Support the Continuity and Preservation of Digital Humanities Projects

Sure, the fun part is actually doing the project – digging into the data, creating cool models and maps, driving the discussion and exploration of a chosen topic. But what happens after the project concludes? How are the products created during the project managed? What about the documentation and systems used? The responsibility for a …

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